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- // Copyright (C) 1997-2002 Alias|Wavefront,
- // a division of Silicon Graphics Limited.
- //
- // The information in this file is provided for the exclusive use of the
- // licensees of Alias|Wavefront. Such users have the right to use, modify,
- // and incorporate this code into other products for purposes authorized
- // by the Alias|Wavefront license agreement, without fee.
- //
- // ALIAS|WAVEFRONT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
- // INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
- // EVENT SHALL ALIAS|WAVEFRONT BE LIABLE FOR ANY SPECIAL, INDIRECT OR
- // CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
- // DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
- // TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- // PERFORMANCE OF THIS SOFTWARE.
- //
- //
- // Alias|Wavefront Script File
- // MODIFY THIS AT YOUR OWN RISK
- //
- // Creation Date: 7 January 1997
- // Author: Jonathan Southard
- //
- // Description:
- // Run-up dynamics to specified frame.
- // This script was used in Maya 1.0 but is now effectively replaced
- // by the "runup" action.
- //
-
- global proc int dynRunup( int $runupTime )
- {
- waitCursor -state on;
- runup -mxf $runupTime;
- waitCursor -state off;
- return( 1 );
- }
-